Monday, June 6, 2011
Laaaaaaaaaaaaaag
Lag is the only thing preventing me from finishing. I think I will try a system of throwing out incoming packets if the queue gets too long. I wanted to have checks on the queue anyway. Theoretically, I want to add more null checks around every time the server is used, too. I'll implement those later. I still have time for such a small task. Perhaps tomorrow. Everything else seems to work perfectly though. There is a lot of delay on switching screens at the end of a round though, I will try to clean that up, too. So close, I can almost taste it. It tastes good.
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