Thursday, May 19, 2011

Fire Ze Missiles!

Well, that was easier than I thought. I am rapidly converting everything to events without problems. Now bullet creation is done by events. I also gave every bullet a unique identifier so I can figure out which bullet it is.

I have been using a lot of static recently. I hope it's for the best. I moved the EventList out of any screen and made it an entire static class.

I still have a lot left and have to get the networking working more. But I suppose progress is smooth at least.

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